All right, we’ve already done an internal and external analysis of our product, the industry and the competitors. We already know our target audience and we know where we can find them. Now we will have to see what marketing actions for video games we can do to achieve our goals with a modest budget.
Have you developed a videogame, are you already thinking for launching it or publish it by yourself? Well, now you just need to communicate it, create interest among the players and make it known. It’s time to think about video game marketing.
Badland Publishing will distribute the first-person action-adventure title created by Timsea Studios. The studio, based in Murcia (Spain), will open a Kickstarter page to finance the project. Today we’re launching the Steam page of the game.
Beyond the fanaticism of PC and console, there are elements that will clearly make us decide for one of them. The key is to look for the combination that best fits our tastes… or our budget.
Since the arrival of entertainment systems to homes, shortly after breaking into arcades around the world, there has been a debate that remains unresolved today: what is the best choice for playing games, computer or console?
BOOR is a 2D puzzle-platformer game, where you play as a girl with the ability to multiply herself, stranded on Eden, a beautiful but strange world, full of challenging puzzles with platforming elements and a refreshing gameplay.
We’ve all played a game regardless of their story. We thought it’s another shooter, or we’ve looked at his art, but without looking beyond that cool sword or that weird optional Boss.
Anima Gate of Memories The Nameless Chronicles is a third person action RPG. The game is starring a man without name, an immortal being cursed to walk the world until the end of time.
Since the launch of Nintendo’s newest system, the Nintendo Switch, the controversy has surrounded video games for this platform. A lot of titles have been criticized by users when they noticed the price gap with other platforms.
One of the common costs faced in video games development when publishing a game is the age ratings certificates. It is an often-forgotten expense that can lead to a ban on publication on certain platforms and in certain territories.