Badland_Publishing_Fictiorama_Do Not Feed The Monkeys

Working in a hub: Fictiorama

In relation to the release of their new videogame, we have had the opportunity to talk with our colleagues from Fictiorama Estudios about what it’s like to work in a hub..

Badland_Publishing_Inmersive

Inmersive video games

From the first sight of cinema with sound, it have been intended to make the spectator feel that he was living the footage, not just watching a succession of images.

BadLand_Publishing_Dark_Souls

The souls-like genre

In recent years we have seen releases of RPG titles combined with action touches marked by their difficulty and fantastic atmosphere. Lots of people have classified this combination as souls-like due to its similarity with titles such as Dark Souls or Bloodborne.

BadLand_Games_Publishing_Pixel_Noir

Pixel Noir: Behind the curtain – Part II

New features Outside of kicking butt on the delivering tons of art, music, and story, Team SWDTech has also been busy not only delivering the core game mechanics promised on their Kickstarter, but also taking it up a notch and delivering some additional unplanned features.