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Emergence: User-developed content

Generating new ways to play or enjoy the title in a way that developers would never have thought of. This phenomenon is called emergence.

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Working in a hub: Fictiorama

In relation to the release of their new videogame, we have had the opportunity to talk with our colleagues from Fictiorama Estudios about what it’s like to work in a hub..

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Inmersive video games

From the first sight of cinema with sound, it have been intended to make the spectator feel that he was living the footage, not just watching a succession of images.

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Distrust

Distrust Inspired by John Carpenter’s “The Thing”.

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Marketing for videogames. Part II

All right, we’ve already done an internal and external analysis of our product, the industry and the competitors. We already know our target audience and we know where we can find them. Now we will have to see what marketing actions for video games we can do to achieve our goals with a modest budget.